Sunday, June 20, 2010

PS3 Move Misconceptions



The Playstation Move was announced at E3 2009 and there are now 25 currently announced PS Move supported titles. As with all new products, there are misconceptions in the gaming community about it. There is already confusion that needs to be cleared up.

Misconceptions:
1) You Will Need To Buy Two Move Controllers
The Playstation Move lineup currently contains NO software that has been officially announced to require two Move controllers. (EDIT: It has been brought to my attention that one title, "The Fight: Lights Out", does require two controllers. Releases October 31. However, you still will not need two for the rest of the known titles, as far has been announced.)

2) You Will Need To Buy a Navigation Controller
Joystiq reports that Sony's Anton Mikhailov proclaimed at an E3 presentation, that the Navigation controller is interchangeable with the SIXAXIS/DualShock 3 controller.

3) It Will Cost an Arm and a Leg
At the base of $90 ($40 for the Playstation Eye, $50 for the Move controller, and using your included SIXAXIS or DualShock 3), I would have to say that the price of adding Move isn't too unreasonable.
While it could get more pricey when playing multiplayer, it's likely that friends interested in playing with Move will likely have their own controllers. Siblings could join the fun for less than the cost of a DualShock 3 for many of the games.

Tuesday, June 15, 2010

3DS Repeats One of the PSP's Major Mistakes




Mere minutes ago, Nintendo announced their latest handheld gaming device; The 3DS. It bolsters better graphics, 3D viewing without the need for glasses, the ability to take 3D digital pictures, a control stick (analog stick), wide support from developers, and more. However, it makes a major mistake that Sony made with their PlayStation Portable.

The PlayStation Portable made the mistake of putting the analog stick on the same side as the D+pad. Even if they had just put the analog stick on the right side, then camera control would have been much easier, and there may have been more viable first person shooters.

While I am not suggesting that a Nintendo handheld would even have many FPS titles, Nintendo is known for their platformers. And 3D (I mean, what we meant by 3D before this pop out 3D stuff) platform games would greatly benefit with such an outlet for camera control. And as we have learned with the PSP, camera control with one and player control with the other when they're both on the same side, is restrictive, annoying, and difficult.

That said, I'm sure that the 3DS will have excellent games as many great publishers and developers have already declared their support. But this mistake definitely puts a damper on the possibilities.